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Post by Baldur Nordal on Sept 28, 2012 22:42:54 GMT -6
The old problem with Values on herb garden upgrades is still around. Not sure if it only effects the estimated value or what's produced, but something isn't right. There's a post about it with more details in V9 - but here's an example I just saw: Value with Trained Dog (+5 quality): Andilay Root g:0s:83c:70 Value with Trained Dog and Imp Watering (+8 quality): Andilay Root g:0s:61c:87 ---- I just poked around with some Breweries and see a similar problem: No upgrades Kettle 1: Willowbark Tea g:0s:33c:52 Orchard +5 Drink Quality Kettle 1: Willowbark Tea g:0s:26c:21 Improved Kettles +3 quality Kettle 1: Willowbark Tea g:0s:25c:76 both +8 quality Kettle 1: Willowbark Tea g:0s:26c:88 As you can see the estimates show the upgrades loosing money for these - that makes me fairly sure this is just an issue with the displayed estimates. ADDED TO BUG LIST
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Post by Stilgar on Sept 29, 2012 13:08:47 GMT -6
covenant.talij.com/hordeinfo.php now in Bandar Eban (horde that already was defeated but woudn't attack yet if wasn't): Start Time: 13 hours 2 minutes ago Attack Time: 6 hours 3 minutes ago Expected: Attack Time: in 6 hours 3 minutes ADDED TO BUG LIST (Should show "Defeated: 6 hours 3 minutes ago") Offtopic: BTW, how about adding start health there? NO ACTION ( Maybe next version. Would need to add new field to database to remember the starting health. -Tim)
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Post by Baldur Nordal on Sept 29, 2012 21:22:31 GMT -6
Stilgar - I could be wrong, but I think if the horde is defeated, the Attack Time actually shows the defeat time - which seems more useful even if it's a bit confusing. After all, you can subtract the two and see how long the horde lasted.
Otherwise it's just +20 hours of the Start Time and not new data.
Offtopic - I'd really like old Horde's to just show how long they lasted. IE - how long until they died, or indicate they lasted 20 hours and hit. NO ACTION (Maybe next version. -Tim)
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Post by Stilgar on Sept 30, 2012 6:51:56 GMT -6
Yes, you probably right, I didn't mention that sum of two times isn't 20 hours. Then I propose to rename it to "defeat time".
Offtopic: there is already stats about health, start health would complement it. Very offtopic: I'd really like it to just show wins by clan. And secondary is how long it lasted. NO ACTION (Maybe next version. -Tim)
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Post by Baldur Nordal on Oct 1, 2012 7:02:19 GMT -6
There is a major disconnect between the displayed cost of Estate upgrades and the amount taken from your Purse after the new pricing was put in place. It's making it really hard to leave a reasonable amount in my Purse when I logout even if I do like paying the old lower prices As an example- Purse: g:49s:80c:80 Upgrade: g:48s:75c:0 This should leave me a little over 1G in hand. Instead I get- Purse: g:17s:30c:80 I try getting an upgrade listed for more than I have in hand: Upgrade: g:20s:25c:0 And not only does it go through, I still have more cash on hand than I'd prefer- Purse: g:3s:80c:80 ADDED TO BUG LIST
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Post by Baldur Nordal on Oct 1, 2012 9:52:41 GMT -6
Hmm - I know the issue with total NPC battle stat always being 100% has been reported - but I thought the old issues with the other stats had been fixed. I just looked at my stats though and most NPC types are over 100%. Is this because of horde's? I'm not even sure I've hit hordes of all the categories of NPC's.. 436 (106%) shadowspawn wins 355 (111%) military wins 369 (99%) ruffian wins 273 (112%) channeler wins 68 (119%) animal wins 69 (125%) exotic wins ADDED TO BUG LIST
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Post by Stilgar on Oct 2, 2012 15:23:39 GMT -6
I suppose equip points in Wise Woman should correspond to them in inventory. With Spear Finess Ashandarei in equipment - 388, in Wise Woman - 400. ADDED TO BUG LIST
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Post by Stilgar on Oct 2, 2012 15:27:26 GMT -6
Warning: mysql_fetch_array(): supplied argument is not a valid MySQL result resource in /home/talijc5/public_html/covenant/npc.php on line 705 Happens rarely for different chars. I don't know how to reproduce. ADDED TO BUG LIST
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Post by Tim on Oct 2, 2012 23:28:43 GMT -6
Went through all the posts in this thread. Everything not yet fixed or addressed I either put as NO ACTION if nothing to be done right now or added the problem to a single list in a new thread to make it easier for me to look through what needs done yet and added a link to that thread. New bug listIf you find new bugs, you can continue to put them here and I'll add them to the list.
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Post by Baldur Nordal on Oct 3, 2012 6:11:11 GMT -6
"Servents" is still there. I though I saw typo fixed, but now it's there. FIXED ( Won't show up anymore. Any "Servents" out there will still be wrong, and now won't add any stats. -Tim) Ack - ignore the messages / item Trades I just sent you. Didn't see this previously. Though - just to make sure you realize, this also broke items that have had Servents TA's applied to them. For me at least this is only impacting stuff I had sitting around for item quests so no biggie. Interesting how the items broke though - some areas of the game show the old Equip point value, others show lower values because of the missing stats. *shrug*
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Post by Baldur Nordal on Oct 5, 2012 10:07:56 GMT -6
Expired NPC quests sometimes still impacting World Page- Occasionally the World page on a Wilderness area will have the 'Hunt' option when it shouldn't (set because of a quest that is now expired). Going to the Quests page seems to clear it.
Expired Find battles sometimes occur- I've noticed that when battling NPCs I can stumble upon Find battles that I don't get credit for. I've correlated enough of these to be fairly sure they are battles for expired quests. I think they are cleared from the Wilderness Area if I make sure to go to the Quest page before fighting NPC's.
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Post by Stilgar on Oct 6, 2012 5:16:06 GMT -6
"The selected Ter'angreal is currently equipped. Are you sure you want to combine these item?"
Should be "items" in case my English isn't _so_ bad. FIXED
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Post by Felic on Oct 6, 2012 9:43:41 GMT -6
baldur that find quest one had me thinking i was mad
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Post by Stilgar on Oct 7, 2012 7:32:38 GMT -6
After submitting changes to clan support returned clan page has old values, although new one are applied (after reloading page new ones are shown). FIXED
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Post by Baldur Nordal on Oct 7, 2012 18:56:20 GMT -6
I haven't verified this is still the case in v9.5 - but in v9 it seemed if someone deleted an alt their estates stayed using up the grid with their support 'stuck' on whatever it was set to when their alt was deleted. I noticed a few alts in v9.5 have been deleted and I'm curious if their estates were freed up/deleted or..? (Don't want to delete an alt to test it) And Felic - just because there is a bug, doesn't mean you aren't mad *grin* Sorry - couldn't resist.
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