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Post by Tim on Jan 14, 2010 10:52:36 GMT -6
Two new classes today, one starting and one specialized. Techinically I guess Wanderer isn't really new, but it's from such an old version of the game that I doubt more than 1 or 2 of your remember it. Wanderers are your basic adventure loving type that wanders the world. They're used to having to look out for themselves and do what they have to to get by. Redarms are the 'police force' for the Band of the Red Hand, incharge of settling disputes amongst the other soldiers, as well as keeping the rest of them in line.
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Post by alSeen on Jan 14, 2010 11:37:47 GMT -6
seems like the redarms are a 'tank' class, always good to have those. oh and tim, will u have an CDV5 about which starting class gets which specialization? (once u finish telling us about them that is)
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Post by Tim on Jan 14, 2010 11:43:04 GMT -6
Specialized classes are no longer directly tied to starting classes. There are specific exceptions and I will discuss those as I talk about those specialized classes. If I don't mention any, then any starting class can choose them.
So out of what I've announced so far, both Armsmen and Wanderers can choose Gambler and/or Redarm as specialized classes.
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Post by Crom Cruach on Jan 14, 2010 13:47:28 GMT -6
Wanderer: my very favourite class The first GoS version I played had wanderers, and that was for the first time... someone had even created a clan just for wanderers, called wanderers nation or something like that... that was the first clan I joined. I like the skills names, expecially "an extra bit" , though probably the coolest names for skills were the ones taken from the "forms".
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Post by Tim on Jan 14, 2010 14:27:23 GMT -6
I too like the skills name from forms (there are a couple of those too), but they don't make sense for most things, as sword forms are for swordsmen but now all wanderer/armsmen use swords. Speaking of which, I guess that settles what I'll be talking about tomorrow...
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Post by Tim on Feb 18, 2010 9:46:41 GMT -6
Updated
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