Post by Tim on Sept 10, 2014 7:15:38 GMT -6
Let's get this one out of the way early. 
So I think participation really helped spice up clan battles this age. It forced clans to actually PARTICIPATE in the battles they were involved in. Made strategy more exciting and force some players to focus their gear more towards duels instead of just dropping hordes and NPCs.
That said, it was too complicated. I over thought it. I think it was pretty fairly balance, IF members on all sides understood what was actually going on. Sure, now most players from this previous age have a better idea of how it works, but that just means each age new members will have to learn and mistakes will be made that frustrate others. Therefore, it's time to simplify things.
Here's how participation will work now:
Every 15 minutes during battle (every quarter hour), the code determines the location of each member of the main clans in the battle. If the member is in the target city or one of the 4 surrounding wilderness areas and has not moved for 15 minutes, that member earns participation points for their clan. The amount of points that player earns is determined using the following formula:
Participation points = (participating character's level)/(sum of the levels of all players in that clan) x 200
A couple other factors:
- If the player is in a clan leader, they earn an additional 10 points. Subleaders earn an extra 5.
- If the player is in a wilderness area they only earn half the points they would in a city.
- No player can earn more than 100 points in a 15 minute period.
- Each player earns at least 1 point in wilderness area. 2 if they are in a city.
- No clan can earn more than 200 participation points an hour.
If that's too complicated, here's a simplified version: If you are in a main clan in the battle and you stay in the city of the battle or the surrounding period for a 15 minute period, you earn participation points for your clan. The higher your level, the more points you earn. If your clan's already earned 200 points for that hour, you can't earn any more.
To make it easier to track, I will be displaying 2 more piece of info on the clan battle page: The total number of clan battle points earned by each clan so far that hour (at the hour change, it will say how much was earned last hour) and the sum of the level of all players in each clan.
Let's give some examples:
- Alcar is a level 100 clan leader in the NVS. The sum of NVS members levels is 800. If he spends a full quarter hour in the clan battle city, he'll earn 35 participation points for his clan ((100 / 800) x 200 + 10).
- Rhael is a level 50 subleader of NVS and spends a quarter hour in a wilderness around the city. He earns 8.75 points (((50 / 800) x 200 + 5)/2).
- Rasina is a level 100 leader of Ronin on the other side of the battle. The sum of Ronin members is 150. If he spends a full quarter hour in the clan battle city, she would earns 143.3 points ((100/150)x200 +10), but since that's more than 100, all she gets is the 100 points.
- King Richard is a puny level 1 play in NVS parked in a wilderness area. He would earn 0.125 points, but since that's less than 1 he at least earns 1 point.
That's it. No bonuses or percentage to worry about. The more you stay in the battle area, the more points you earn (up to the limits). If anyone sees holes in this plan, let me know now.

So I think participation really helped spice up clan battles this age. It forced clans to actually PARTICIPATE in the battles they were involved in. Made strategy more exciting and force some players to focus their gear more towards duels instead of just dropping hordes and NPCs.
That said, it was too complicated. I over thought it. I think it was pretty fairly balance, IF members on all sides understood what was actually going on. Sure, now most players from this previous age have a better idea of how it works, but that just means each age new members will have to learn and mistakes will be made that frustrate others. Therefore, it's time to simplify things.
Here's how participation will work now:
Every 15 minutes during battle (every quarter hour), the code determines the location of each member of the main clans in the battle. If the member is in the target city or one of the 4 surrounding wilderness areas and has not moved for 15 minutes, that member earns participation points for their clan. The amount of points that player earns is determined using the following formula:
Participation points = (participating character's level)/(sum of the levels of all players in that clan) x 200
A couple other factors:
- If the player is in a clan leader, they earn an additional 10 points. Subleaders earn an extra 5.
- If the player is in a wilderness area they only earn half the points they would in a city.
- No player can earn more than 100 points in a 15 minute period.
- Each player earns at least 1 point in wilderness area. 2 if they are in a city.
- No clan can earn more than 200 participation points an hour.
If that's too complicated, here's a simplified version: If you are in a main clan in the battle and you stay in the city of the battle or the surrounding period for a 15 minute period, you earn participation points for your clan. The higher your level, the more points you earn. If your clan's already earned 200 points for that hour, you can't earn any more.
To make it easier to track, I will be displaying 2 more piece of info on the clan battle page: The total number of clan battle points earned by each clan so far that hour (at the hour change, it will say how much was earned last hour) and the sum of the level of all players in each clan.
Let's give some examples:
- Alcar is a level 100 clan leader in the NVS. The sum of NVS members levels is 800. If he spends a full quarter hour in the clan battle city, he'll earn 35 participation points for his clan ((100 / 800) x 200 + 10).
- Rhael is a level 50 subleader of NVS and spends a quarter hour in a wilderness around the city. He earns 8.75 points (((50 / 800) x 200 + 5)/2).
- Rasina is a level 100 leader of Ronin on the other side of the battle. The sum of Ronin members is 150. If he spends a full quarter hour in the clan battle city, she would earns 143.3 points ((100/150)x200 +10), but since that's more than 100, all she gets is the 100 points.
- King Richard is a puny level 1 play in NVS parked in a wilderness area. He would earn 0.125 points, but since that's less than 1 he at least earns 1 point.
That's it. No bonuses or percentage to worry about. The more you stay in the battle area, the more points you earn (up to the limits). If anyone sees holes in this plan, let me know now.
