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Post by Jenlyn on Jul 27, 2014 16:04:45 GMT -6
Hey, what could we do with the coin that accumulates in the towns after everything is upgraded? It seems like kind of a waste to just let it build and build without purpose. Are there some cool events that might be hosted, like a travelling circus of something? I don't know what benefit to patrons it might provide, but maybe something small and temporary. Maybe it could transfer to the ruling clan, although that would probably unbalance the game a little bit. I dunno...I just thought it was something we might kick around.
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Post by House Furyr on Jul 27, 2014 17:00:05 GMT -6
oooh i can think of a few things thqt can tie in with my post in chat log regarding making professions more important.
Ie. Gleeman profession could help improve order/cutpurse detract (must be activated same as other skills)
Do tournaments come from city gold? I should check before writing this but meh, its already written..
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Post by Felic on Jul 27, 2014 18:26:33 GMT -6
we should be able to buy upgrades for our towns army. like clan upgrades sort of. these could be unending so there is always something to buy. but of course an equivalent would have to established for the shadow players, which i have ideas for but that opens a whole other can of worms.
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Post by Seitaarin on Aug 15, 2014 17:28:45 GMT -6
create a $ allocation scale for cities? eg, % based scale that allocates the town bank on the hour into whatever the controlling clan defines ... so you can allocate 100% funds into the 'upgrades'category early on, which would cause 'order'and 'defenses' and ...? to grow at minimal rates, and then adjust the % scales to the other categories at later stages to simply distribute funds into the other categories for enhancing growth rates.
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