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Post by Felic on Feb 10, 2014 21:51:21 GMT -6
When you have all the upgrades for a city, the gold in the town bank just starts adding up. Isn't it waste to have income you can't use? it would be nice if there was an expensive upgrade or something that allowed you to channel the funds into the clan bank or the other towns you control. And while im here. The arena is a really bad upgrade please can it do something useful like + time between duels.
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Post by Shylah.Sedai on Feb 10, 2014 22:29:39 GMT -6
I agree with the city funds. The money, sitting in the city banks, is just sitting there. I can't use it, so it just builds. It would be nice to add it to something.
I don't know that the arena adding +time or -time between duels would be a good idea. Then everyone would have it upgraded. I agree that the arena is kind of pointless, unless you like a lot of tournaments. It would be nice if it did something else, though. I have no clue what.
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Post by Felic on Feb 10, 2014 22:54:17 GMT -6
everyone upgrades the other stuff. isn't it the point of upgrades to be brought? and the arena already is -time between duels. this is a bad thing for a ruler. upgrades should be positive. the only way I see it working as it is now is if only members of the ruling clan got the - time. its something that's bugged me for a few ages
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Post by Tim on Feb 11, 2014 20:02:24 GMT -6
Arena has bugged me too. I thought about switching it to something like "Guard Posts" and just making it "+ duel time" last version, but never got to it. Maybe next version. I agree on needing something else to spend money on, but not sure what. Can't raise the existing bonuses any higher because some of those could get to be game breaking if they go too high. Would need to be something new. Or I could just raise the prices so you guys stop maxing cities out.
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Post by King Richard on Feb 11, 2014 20:26:44 GMT -6
I'd rather have something new of those options.
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Post by Felic on Feb 11, 2014 20:45:47 GMT -6
something new like.... more town managment stuff. ways to trade resources between towns or build roads between cities that cut the stamina cost of traveling.
or instead of the armies being npc based we had to buy new units for the town armies. there could be all sorts there. the armies could start with basic stats and we buy things like equipment or special units which build different stats for the army. that way each town officer could custom build the towns armies.
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Post by King Richard on Feb 11, 2014 23:32:10 GMT -6
That might be cool. Though, if armies are changed, we'd have to change hordes too I think. :/ Right now, every army is different. Some are weak, some are Guard Dogs. That's the way Hordes are too, so if every town has a way to make their army strong, than it wouldn't be as fair to people trying to kill those armies.
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Post by Felic on Feb 12, 2014 12:33:06 GMT -6
Some are weak, some are Guard Dogs. LOL well said how about this. the armies stay as defensive forces. with the new stuff i said above. the hordes become offensive forces controlled by each town. the hordes would have thier own set of upgrades. the hordes could then be directed b y the town officers to attack other towns armies. and we get involved in the same way we do now. their movement could be restricted by things like supply lines and roads. that will be paid for by the town bank. regualr hordes could still be a thing for the last battle.
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Post by Edvar al'Given on Feb 12, 2014 15:59:19 GMT -6
The Last Hunt I like these ideas. Perhaps as the Last Battle approaches the Hordes get automatically stronger. The only way to balance it would be to upgrade the army?
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