Post by aegis on Sept 7, 2011 12:15:22 GMT -6
This topic is to discuss about class balancement.
What class you think are the strongest, and what are the weakest?
My thoughts:
Wolfbrother:
One of the most powerfull, ad used a lot for this, mainly couse it combines Speed (the most usefull stat, in my opinion), with a lot of damage, without flaws.
Deathguard:
Same as before, but a little better couse wound is less powerfull then speed and the class is Seanchan only. Should be "No wolfbrother" too, to avoid combos (and couse they don't fit thematically).
Aes Sedai:
Quite good, and more powerfull then ashaman, couse it combines stun with wound (for letal speed reducion combo), while asha'man has only taint as a good stat (and not strong like that, anyway).
Wise One/Chief:
Generally underpowered and never seen used so far. Maybe couse they are so defensive oriented...
Warder:
Generally good, but his Heavier then Mountain skill seems odd. Both couse I don't see the Warders do a lot of damage taking damage themselves thematically, and both couse probably the bonus (even if strong) is not worth the malus. Maybe removing the 2% damage (or putting 1% instead) and remove the malus could work.
Luck based classes:
Luck is a fun stat for gaining money, but having nothing to do with the duel himself, I think it is a bit underpowered (also couse money can be done easily with professions).
In general, I think that classes used too often should be slightly nerfed, while classes never used should be slightly buffed.
What you think about it?
What class you think are the strongest, and what are the weakest?
My thoughts:
Wolfbrother:
One of the most powerfull, ad used a lot for this, mainly couse it combines Speed (the most usefull stat, in my opinion), with a lot of damage, without flaws.
Deathguard:
Same as before, but a little better couse wound is less powerfull then speed and the class is Seanchan only. Should be "No wolfbrother" too, to avoid combos (and couse they don't fit thematically).
Aes Sedai:
Quite good, and more powerfull then ashaman, couse it combines stun with wound (for letal speed reducion combo), while asha'man has only taint as a good stat (and not strong like that, anyway).
Wise One/Chief:
Generally underpowered and never seen used so far. Maybe couse they are so defensive oriented...
Warder:
Generally good, but his Heavier then Mountain skill seems odd. Both couse I don't see the Warders do a lot of damage taking damage themselves thematically, and both couse probably the bonus (even if strong) is not worth the malus. Maybe removing the 2% damage (or putting 1% instead) and remove the malus could work.
Luck based classes:
Luck is a fun stat for gaining money, but having nothing to do with the duel himself, I think it is a bit underpowered (also couse money can be done easily with professions).
In general, I think that classes used too often should be slightly nerfed, while classes never used should be slightly buffed.
What you think about it?