wraithwain
Recruit
I want to be Goaldy-lochs!
Posts: 16
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Post by wraithwain on Mar 18, 2009 19:09:13 GMT -6
So let me get this straight... Everyone starts out with a tiny amount of coppers, yes? And no one spawns with an insane amount of gold-silver-copper coins? So where do the higher levels get all their money? Where does the banking system get all that money if everyone just has a few coppers to lose when fighting? Let's take a look at the new NPC system. They don't grant as much XP as PvP and they don't drop gold. They do however drop random items for the player to pick up, and their value is scaled according to the usefulness of the item. Now, on PvP. PvP grants XP whether you win or lose, yes? And the loser always loses money, but they don't drop items. So... the In-game economy works something like this then: New players run around fighting NPC's to find useful items and level up since other players are probably insanely powerful. Then, they sell whatever item they can't use for some mediocre amount. They bank 80% then keep 20% on their person. This 20% is fought over by everyone. The 80% will remain in the banks for unknown purposes, probably for lending to weaker clanmates, like Russ did for me in v2 So, no matter how much gold gets injected into the game, the floating moneys will probably only be 20% of everything? So did I get the theory of how the game economy works right?
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Post by alSeen on Mar 18, 2009 19:28:48 GMT -6
thats how i look at it.lol but sometimes someone hacks into anothers account, puts all their gold on their person and takes armor off. leaving a ton of gold for an easy attack. but that happens what? 1 in a thousand?lol but remember that clans get 10% of the shops money in a town they own which would make people take money OUT of their banks. so maybe 40%-50% of all the gold floats around at a given point. tops.lol
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Post by jamie on Mar 22, 2009 5:39:33 GMT -6
interesting
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