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Post by Tim on Apr 26, 2009 1:48:05 GMT -6
Ok. I'm not happy about the timing, as I feel I'm a little behind where I'd like to be, but I got to do it. Was shooting for the 3rd, but then remembered I had tickets to go see Jeff Dunham that evening, and I want to make sure I'm available for a while after the launch to fix any issues that might arise.
Exact time is still a little shaky. I'll try to get that sorted out ASAP and let you guys know.
Sorry for the late notice too, so spread the word!!!
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Post by Tim on Apr 26, 2009 11:46:21 GMT -6
I checked around the bug report threads and these are the outstanding bugs that I still know of and are on my list to look into. If I'm still missing something else, PLEASE let me know ASAP. Thanks! Bug Fixes: - Traveling issues: not actually moving when traveling - More info on this one would be welcome as I can't reproduce it myself.
- Duels not showing (javascript issue?) - More info on this one would be welcome as I can't reproduce it myself.
- Switching character/explore bug: switching characters, but still exploring as the other - More info on this one would be welcome as I can't reproduce it myself.
Map popup issues - should be fixed now
Duels in wilderness not counting - should be fixed now (it was only counting in 1 of the areas instead of all 4; the last one it did was overwriting all the other changes.)
Clan kick not working - should be fixed now.
Talisman usage with -% cost modifier issues - should be working now (also redirects back to inventory ;D)
- Fix Bandit/Pirate - have a couple ideas what todo here. Will have to see what I end up with.
Again, if I'm missing something, please let me know (this thread is fine for it at this point). There are 1-3 more changes I'm considering/will be adding, though all are minor and probably shouldn't effect much. Donating to clan bank is one of them. UPDATE: Fixed clan kick and talismen issues
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Post by alSeen on Apr 26, 2009 14:35:53 GMT -6
your going to see jeff dunham!?! awesome! but may 2 isnt too early, wait thats like a week!
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Post by vincentvalentine on Apr 26, 2009 17:40:55 GMT -6
i found the traveling bug only happened when i was using internet explorer its never happened to me using firefox
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Post by Tintomara on Apr 27, 2009 23:23:56 GMT -6
I can't recreate the travel bug in v3, either, so maybe you fixed it without knowing you did when you added the wilderness areas? I honestly thought you had fixed it a long time ago, since I haven't had it happen to me anymore... EDIT: I can't recreate it in v2, either (it just occured to me that I could actually log on to my chars there...). So either you have fixed it, or some IE update has fixed whatever the problem was!
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Post by Tim on Apr 30, 2009 23:08:00 GMT -6
UPDATE: Game will launch at 7 PM CDT (it's 12:08 AM while I'm writing this post).
Spread the word!
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Post by fizban9898 on May 2, 2009 16:06:58 GMT -6
hey it time isnt it
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Post by Tim on May 2, 2009 16:14:57 GMT -6
A bit under 2 more hours...
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Post by blackjon on May 2, 2009 16:22:33 GMT -6
sweet ;D
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Post by Tim on May 2, 2009 16:49:38 GMT -6
Ok. Things are gonna get hairy for a while, moving things around. I'll try to keep you guys up to date as I can with the happening. Despite any resets you might see, THE GAME WILL NOT LAUNCH EARLY, so there will be a final reset at 7:00 PM CDT (A little over an hour from now). Remember, the official site for the game is gos.talij.com/. The data from the test site will be transfered there shortly. Go Team!!
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Post by Tim on May 2, 2009 17:51:34 GMT -6
Ok. Everything's all set! Official version is at gos.talij.com/. Moved V2 to gosv2.talij.com/ for those of you who still want to play around with it. T-9 minutes or so to launch...
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