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Post by Tim on Jan 18, 2017 14:30:04 GMT -6
Another small, but significant tweak today. With the addition of support quests, adding to a clan's Ji totals from outside the clan has become a bit too easy, which cuts the impact of alt limits in clans. With that in mind, I'm adding the following restrictions: - A clan can not support another specific clan in more than 6 cities
- A clan may not support other clans in more than 12 cities
- A clan cannot have more than 4 active support quests at a time
To clarify, this means Clan A can only support Clan B in up to 6 cities, though Clan A can support Clan C in 6 other cities. Or Clan A can support Clans B, C, and D in 4 cities each. But Clan A can't add support in a 7th city to Clan B, or add support to another clan in a 13th total city. This is something I've been toying with for a while, as I've never been a fan of pure support clans just for dumping alts. Each clan should want to claim SOME territory of their own, so supporting other clans in more than half the cities kinda defeats the purpose. Hopefully these changes will encourage more diversity in clan choice for alt characters, even if it means the support clan just becomes a weaker allied clan that only has 1 city or so, I think it'd be a step in the right direction.
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Post by King Richard on Jan 18, 2017 14:39:36 GMT -6
I like it.
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Post by Cain Darksblade on Jan 18, 2017 15:50:27 GMT -6
I like the idea Tim
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Post by Jenlyn on Jan 18, 2017 23:49:42 GMT -6
Me too
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Post by gerdonat on Jan 19, 2017 8:31:06 GMT -6
Even if its a improvement, I dont think it would have changed last age dynamics that much, I mean, its hard that there are two cland close from each other in more than 6 cities... I think the problem last age was support quests not clan support... in any case one char cannot have more than 2 support quests at the same time, clan support at least halves the support from supporting clan, while support quests give full support bonus... If support quests are supposed to be for "mercenaries" there should be a different set of restrictions, some ideas thrown to the air: -You can accept support quests if you are clannless or in a clan that has declared himself as mercenary clan, such clans cannot support other clans with the usual system -If two or more support quests are in the same city, you have to take the one that pays the most, that would fit on the mercenary role... you can chose in case of a tie. This will at least bring some competition for support, not just offering the minimun, and having your alts pick the one you put forward. Anyway, if i have other ideas i will put them out here
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