Post by Tim on Mar 15, 2014 15:01:44 GMT -6
(So I was going to write this up last night, but ended up finishing Words of Radiance instead, and then slept in. My bad!)
As clan battles stand right now, sometimes the best strategy is to completely ignore them. The prize pool starts with 100 Ji and then the rest comes from the battles of players involved in the battle. If one side completely ignores the battle, the other side only earns 100 more Ji than they could have earned normally without the battle. Letting the other side gain 100 Ji for free could be better than taking the risk of them gaining a lot more at your expense.
When I added clan battles originally, there still was no concept in the game of Ji decreasing. It always went up. Since things have changed, this prize can change too.
The Ji prize for winning a clan battle will come from the losing clan. If the clan that started the clan battle wins, 5% of the defending clan's Ji is taken from the defender and goes to the winner. If the defending clan wins, they take 10% of the attacking clan's Ji. This is does not count Ji from support. This replaces the 100 Ji that started in the prize pool only. The other Ji that is earned by players during the battle still applies as normal.
Why the twice as much for the defender? Two reasons. First, the attacking clan only needs to have 1/2 the Ji of the ruling clan to declare the battle, so this way the amount of Ji earned is at least as much as if the attacker would have won. The second reason is that the clan the declared the battle knows when the battle will occur and can prepare themselves for it. The defender does not, so they should be rewarded for their efforts.
A couple examples. Let's say the defending clan has 10,000 Ji in the city and a clan with 7,500 Ji in the city declares a battle against them. If the ruling clan wins, they will take 750 Ji from the attacking clan, giving them 10,750 and the other clan down to 6,750. If the attacking clan wins, they take 500 Ji from the defending clan giving them 8,000 Ji and the defender 9,500.
Note that in the example above I didn't take into account the Ji earned by player in the battle that goes into the prize pool. So the prize pool could have had another 2,000 Ji in it. But even if the one side decided to not take part in the battle, the 5/10% will still happen. Hopefully that will make clans think twice about skipping a clan battle. And think twice about declaring a clan battle just because they can.
One other change to clan battles: During the 24 of the clan battle, players will no longer be able to join or leave clans involved in the battle. Clan leaders will still be able to kick members from their clan, but the players will not be able to rejoin until the battle is over. In the 24 hours between when the battle is announced and when it start, players may come and go as they please just as they could normally.
As clan battles stand right now, sometimes the best strategy is to completely ignore them. The prize pool starts with 100 Ji and then the rest comes from the battles of players involved in the battle. If one side completely ignores the battle, the other side only earns 100 more Ji than they could have earned normally without the battle. Letting the other side gain 100 Ji for free could be better than taking the risk of them gaining a lot more at your expense.
When I added clan battles originally, there still was no concept in the game of Ji decreasing. It always went up. Since things have changed, this prize can change too.
The Ji prize for winning a clan battle will come from the losing clan. If the clan that started the clan battle wins, 5% of the defending clan's Ji is taken from the defender and goes to the winner. If the defending clan wins, they take 10% of the attacking clan's Ji. This is does not count Ji from support. This replaces the 100 Ji that started in the prize pool only. The other Ji that is earned by players during the battle still applies as normal.
Why the twice as much for the defender? Two reasons. First, the attacking clan only needs to have 1/2 the Ji of the ruling clan to declare the battle, so this way the amount of Ji earned is at least as much as if the attacker would have won. The second reason is that the clan the declared the battle knows when the battle will occur and can prepare themselves for it. The defender does not, so they should be rewarded for their efforts.
A couple examples. Let's say the defending clan has 10,000 Ji in the city and a clan with 7,500 Ji in the city declares a battle against them. If the ruling clan wins, they will take 750 Ji from the attacking clan, giving them 10,750 and the other clan down to 6,750. If the attacking clan wins, they take 500 Ji from the defending clan giving them 8,000 Ji and the defender 9,500.
Note that in the example above I didn't take into account the Ji earned by player in the battle that goes into the prize pool. So the prize pool could have had another 2,000 Ji in it. But even if the one side decided to not take part in the battle, the 5/10% will still happen. Hopefully that will make clans think twice about skipping a clan battle. And think twice about declaring a clan battle just because they can.
One other change to clan battles: During the 24 of the clan battle, players will no longer be able to join or leave clans involved in the battle. Clan leaders will still be able to kick members from their clan, but the players will not be able to rejoin until the battle is over. In the 24 hours between when the battle is announced and when it start, players may come and go as they please just as they could normally.