Post by almordre on Feb 24, 2014 23:56:54 GMT -6
(Apologies if any of this stuff is repeated other threads - been a while since I've read through em all)
I've played this entire round, and most of the previous, on an iPad. The game has amazingly few issues in iOS, even in a variety of browser apps. (Opera Mini sucks balls. Don't go there. Safari, Chrome, Atomic Lite, and Mercury all do GoS nicely...) Following are some tweaks I know would help me out, and I suspect anyone else who tends to frequent GoS from any mobile device now or down the road...
There are some minor, inconsequential layout changes that would make life in touch interfaces that would make life SOOOO much easier:
More vertical space between travel buttons - the confirm popup is such an automatic movement, I never notice tapping the wrong destination until I'm there. Every pixel added between the destination name lines would make this action notably easier. I even had trouble with this on desktop with mouse in the past...
Outfitter page - some horizontal space between feed link and Change button - maybe even a regular button for Feed?
On City pages, the line of banking buttons are unexplainably hard to hit without hitting the City Heroes text link below or empty space above - more vertical space below bank line would help.
I know there's a fit consideration with flags on the City pages, but a little more space, horiz and vert, between the central 6-9 buttons (shop, etc) would be a plus - but not as important as the other space things listed here - I know /some/ of this is just my thumbs.
And some other, more general minor tweaks:
Would be great if Shop purchasing reloads returned to the same tab, for easier multiple purchases. Also, specifically - the Add Items tab in Clan Offices should reload to front, too -rarely ever restock one item in a visit...
I'd still LOVE to have a separate 'select all' checkbox for unequipped gear in the Blacksmith's shop...
Any chance of TWO columns of goods in Wise Woman, Inn, etc? Spend a notable amount of time scrolling down-down-down-down-down for goods...
Would be awesome if Quest creation reward coin fields defaulted to 0-0-0 and if Trade coin amounts defaulted to 0-0-1.
I've played this entire round, and most of the previous, on an iPad. The game has amazingly few issues in iOS, even in a variety of browser apps. (Opera Mini sucks balls. Don't go there. Safari, Chrome, Atomic Lite, and Mercury all do GoS nicely...) Following are some tweaks I know would help me out, and I suspect anyone else who tends to frequent GoS from any mobile device now or down the road...
There are some minor, inconsequential layout changes that would make life in touch interfaces that would make life SOOOO much easier:
More vertical space between travel buttons - the confirm popup is such an automatic movement, I never notice tapping the wrong destination until I'm there. Every pixel added between the destination name lines would make this action notably easier. I even had trouble with this on desktop with mouse in the past...
Outfitter page - some horizontal space between feed link and Change button - maybe even a regular button for Feed?
On City pages, the line of banking buttons are unexplainably hard to hit without hitting the City Heroes text link below or empty space above - more vertical space below bank line would help.
I know there's a fit consideration with flags on the City pages, but a little more space, horiz and vert, between the central 6-9 buttons (shop, etc) would be a plus - but not as important as the other space things listed here - I know /some/ of this is just my thumbs.
And some other, more general minor tweaks:
Would be great if Shop purchasing reloads returned to the same tab, for easier multiple purchases. Also, specifically - the Add Items tab in Clan Offices should reload to front, too -rarely ever restock one item in a visit...
I'd still LOVE to have a separate 'select all' checkbox for unequipped gear in the Blacksmith's shop...
Any chance of TWO columns of goods in Wise Woman, Inn, etc? Spend a notable amount of time scrolling down-down-down-down-down for goods...
Would be awesome if Quest creation reward coin fields defaulted to 0-0-0 and if Trade coin amounts defaulted to 0-0-1.