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Post by alSeen on Mar 17, 2009 17:07:41 GMT -6
ok i got a kinda wierd way to see if people r even playing. there should be a town of the fallen where everyone who hasnt played in a certain time, maybe a month, would be sent automaticly. the town could be on the map and be visited which means if the people start playing again they could just go straight to another town. it would also be a great place for beginners to level up and learn the basics.
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Post by nightshade on Mar 17, 2009 17:17:27 GMT -6
that is a good idea yet exploring is even better for begginers also due to the fact that in this version you would only be able to take gold from these individuals and there are no drops from player characters and only npcs give drops that this seems a little like wasted coding for tim. maybe let it be a place like shadar logoth where there are nothing but spirts or maybe call it the garden of stones. that way the newbies using it would be able to explore while at the same time be able to attack the forgotten players.
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Post by alSeen on Mar 17, 2009 17:20:34 GMT -6
well after a month of inactivty, members r removed from their clan. so basically newbies would gain levels faster but not gold or items. they could explore at any time they choose.
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Post by nightshade on Mar 17, 2009 18:19:36 GMT -6
lol but why place them in a town put them out in the middle of nowhere. oh wait the middle of nowhere is somewhere isnt it?? just saying make it wilderness with a post board have everyone start out there where they can explore or fight nearby characters. Thats why i called it the garden of stones. a wilderness of charcters that arent "alive" and moving.
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Post by russ71 on Mar 17, 2009 18:26:06 GMT -6
I like the idea. I think if there wasnt a special town created, just have inactive players wander out to the areas inbetween towns. i even think have them do this at around a week or less, maybe 5 days.
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Post by alSeen on Mar 17, 2009 19:01:37 GMT -6
thats basically the same thing nightshade as i was saying. and i also think a week would be great. but u shouldnt just start out there. that will make a bunch of people just stay which wouldnt be fun. but if they had to "find" it, they would have to search, or get lucky. also whats the difference between a wilderness with a post board and a town? except u can take a town and it has a shop, ect.?
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Post by nightshade on Mar 17, 2009 20:11:04 GMT -6
lol you cant explore in a villiage yet lol make it a hidden place to explore and even the ones lost in it my not figure out where they are . part of it is with them in the wilderness you can explore why put them in a town where you can automatically bank whatever money you take along with the chance to shop yet you dont get a chance at drops
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Post by alSeen on Mar 17, 2009 20:23:05 GMT -6
they can LEAVE! only npc's have drops. also i think that it shouldnt be able to be controled or have a shop. but maybe a bank because nobody would have money by the time they end up there.lol
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Post by alSeen on Mar 17, 2009 20:23:52 GMT -6
it would just be a place for the inactives to go. thats all. i just mentioned it might be a good place to level up but u can go anywhere to level up
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Post by nightshade on Mar 17, 2009 20:24:48 GMT -6
lol put it in a wilderness area so that you can get drops because you have the otion to explore plus lots of peole to fight lol
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Post by Tim on Mar 18, 2009 8:26:18 GMT -6
I don't really see the point in this. Yeah, it'd move them out of the towns, giving less opportunity for people to battle people in that town. Less easy targets. I get that, but why? Just because they're inactive doesn't mean they're any easier of a target than an active player at that level. Nor would an active player necessarily move around anyways (see Tar Valon in V2). In my opinion they aren't really hurting anything by being there. Plus I don't want to have to add another place to the map just for 'dead' players. Like has been said, new players now have the option to Explore to help them find battles. And if I add the option to delete unused alts (I'm leaning that way), that should clear up SOME of the clutter of inactive players. also whats the difference between a wilderness with a post board and a town? except u can take a town and it has a shop, ect.? Check out the thread on the Countdown to V3 board about Wilderness areas. Hopefully that should clear up any questions you have. If not, let me know.
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Post by nightshade on Mar 18, 2009 10:34:38 GMT -6
tim im thinking along these lines on this suggestion lets take v2 tar valon for an example. if all of the dead alts end up there then the ability to take over the town increases because there are more people there to fight. thereby allowing larger clans to use there extra battles from the all of the people in the clan to win as opposed to the smaller clan which gets a lesser number of daily fights due to the lesser amount of clan members. I was thinking this area could be wilderness and not associated with any town therefore it doesnt assist in taking over any nearby town.
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Post by Tim on Mar 18, 2009 10:44:10 GMT -6
While it's true that these will help take over a town, they are available for all clans to battle (if they've been inactive for over 30 days, they should have been removed from their clan anyways). While it's true that more clans have more members and therefore more battles available to use on these members, thats the same case for a town filled with purely active members.
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Post by nightshade on Mar 18, 2009 10:56:20 GMT -6
bah im having a problem communicating what i am thinking here. it like this if a town has say 500 people in it and 100 or active it would be less likely for a town takeover with only 100 people in a town being able to duel actively than with 500 due to duel timers etc. less people to fight = a longer time to take over a town and more chance of getting your clan members to town to defend against onslaught. i really am having a problem communicating the concept i have in my head with this its like writers block i am stuck on this one little bit of information in my head and cant get it out in order to explain the rest of what i want to. hopefully this helps
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Post by Tim on Mar 18, 2009 11:08:43 GMT -6
No, you're communicating fine. The thing is even if I removed the 400 inactive members, a smaller clan would proportionately have less battles available to use on those active members than a larger clan. Moving the inactive people out won't help that.
Sorry, but my position remains the same. Moving inactive players out to some other area is not something I'm interested in doing.
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