Post by Tim on Jun 2, 2014 23:25:46 GMT -6
GoS V12 Official release: June 6th at 9PM CDT (or June 7th at 2AM GMT)
Site address: gos.talij.com
Note that I previously had posted on the forum that it would be 3AM GMT, but my math was off. Sorry about that confusion.
Also remember that starting turns are staggered so that any character created in the first 20 hours will have the same number of turns, so don't panic if you can't be on right when the age starts.
Here is a list of changes coming in V12. For more details, read the posts found at gosos.proboards.com/board/33/countdown-v12
- Message system has been given an overhaul, making it a bit more robust.
-- An Outbox has been added for sent messages.
-- The body of the message you're replying to is show while you compose your message.
-- Trading now has its own tab on the message page. Trade gold values will be capped at 20 gold to limit abuse.
- Achievements now have their own page, where your achievement notification messages and your overall achievements are tracked.
- Achievements have been tweaked slightly and new ones have been added for newer features.
- Defense Log messages are now moved to the new Battle Logs page, that track your most recent Offensive and Defensive battles. You can even replay the battles to see how things went in more detail.
- Character creation page has been overhauled to give a better first impression.
- The "Channeler" class has now been replaced with the new "Healer" class. The "Weaves" weapon focus can now be chosen by any starting class, but is still only available at character creation time.
- New stat of "Character Strength" has been added as a combination a characters equip point usage and remaining stamina. This stat is used in calculations for experience gain and clan battle points.
- Add clan battle points have been added for the participation of clan members in the clan battles to discourage clans from avoiding the clan battle area.
- During clan battles, the main clan's membership is now locked down to prevent allies from swapping in clan members during the battle for more points.
- Clan battle points from individual battles have been adjusted to hopefully be more balanced.
- The Last Battle has been changed. The "Clan Battle" between the Light and the Shadow now spans all 7 days of the battle. Points are earned for defeating hordes, armies and destroying cities. Most points at the end of battle wins the war for the fate of the World!
- Shipping businesses have been tweaked to be more in line with other business prices and times.
- Businesses can now be sold for 1/2 their value up until the first seal breaks.
- Prices for buying multiple businesses of the same type now increase more quickly.
- New options have been added for repairing items at the blacksmith to speed up repairs.
- Various tweaks to the make the user interface more friendly.
Hope to see you this weekend online! Go Team!
Site address: gos.talij.com
Note that I previously had posted on the forum that it would be 3AM GMT, but my math was off. Sorry about that confusion.
Also remember that starting turns are staggered so that any character created in the first 20 hours will have the same number of turns, so don't panic if you can't be on right when the age starts.
Here is a list of changes coming in V12. For more details, read the posts found at gosos.proboards.com/board/33/countdown-v12
- Message system has been given an overhaul, making it a bit more robust.
-- An Outbox has been added for sent messages.
-- The body of the message you're replying to is show while you compose your message.
-- Trading now has its own tab on the message page. Trade gold values will be capped at 20 gold to limit abuse.
- Achievements now have their own page, where your achievement notification messages and your overall achievements are tracked.
- Achievements have been tweaked slightly and new ones have been added for newer features.
- Defense Log messages are now moved to the new Battle Logs page, that track your most recent Offensive and Defensive battles. You can even replay the battles to see how things went in more detail.
- Character creation page has been overhauled to give a better first impression.
- The "Channeler" class has now been replaced with the new "Healer" class. The "Weaves" weapon focus can now be chosen by any starting class, but is still only available at character creation time.
- New stat of "Character Strength" has been added as a combination a characters equip point usage and remaining stamina. This stat is used in calculations for experience gain and clan battle points.
- Add clan battle points have been added for the participation of clan members in the clan battles to discourage clans from avoiding the clan battle area.
- During clan battles, the main clan's membership is now locked down to prevent allies from swapping in clan members during the battle for more points.
- Clan battle points from individual battles have been adjusted to hopefully be more balanced.
- The Last Battle has been changed. The "Clan Battle" between the Light and the Shadow now spans all 7 days of the battle. Points are earned for defeating hordes, armies and destroying cities. Most points at the end of battle wins the war for the fate of the World!
- Shipping businesses have been tweaked to be more in line with other business prices and times.
- Businesses can now be sold for 1/2 their value up until the first seal breaks.
- Prices for buying multiple businesses of the same type now increase more quickly.
- New options have been added for repairing items at the blacksmith to speed up repairs.
- Various tweaks to the make the user interface more friendly.
Hope to see you this weekend online! Go Team!