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Post by Crom Cruach on Aug 12, 2009 4:10:03 GMT -6
- Consumable items can't be used more than 1 at a time
- When writing a pm the message icon lightens up even if there are no new incoming pms
- Luck-related skills and talismans still show the +gold steal bonuses
- When I look up at weaves in the clan's vault they show different stats from the same weaves placed in normal inventory
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Post by Hugh Longshanks on Aug 12, 2009 8:11:06 GMT -6
two of those I'm pretty sure aren't actually bugs:
I don't believe Tim has implemented Luck just yet - correct me if I'm wrong.
The weaves I'm not sure about - since they behave differently depending on whether the user is male or female. I guess it would really depend on who is carrying them?
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Post by Tim on Aug 12, 2009 9:16:58 GMT -6
two of those I'm pretty sure aren't actually bugs: I don't believe Tim has implemented Luck just yet - correct me if I'm wrong. The weaves I'm not sure about - since they behave differently depending on whether the user is male or female. I guess it would really depend on who is carrying them? You're wrong! Luck should be implemented now, so those showing up as gold steal still is a bug. Also, the weave thing can be fixed. I had to add a couple extra variables to be passed through the link (lvl and sex) and forgot to add those to the vault links. This is what I get for doing the weave changes 2 hours before opening the test site. Half the bugs that have been reported/noticed have been due to them... Minor correction on the consumables bug: only 1 FOOD item can be used at a time. 2 Herbs/Drink items can be used together. At least with what I've seen so far. Not sure what happens if you do 1 food and 1 non-food, but I'm gonna guess it'll depend on what order they are in your inventory. Reguardless, I intend to fix it.
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Post by Hugh Longshanks on Aug 12, 2009 11:58:19 GMT -6
I stand corrected. And in a good way, I was hoping to be able to try the whole luck thing asap.
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Post by Tim on Aug 12, 2009 20:29:25 GMT -6
Ok. All of these bugs should be fixed now.
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Post by fearless on Aug 13, 2009 9:00:36 GMT -6
when on a quest battleing npc's the info box is too small to allow all the requiremants to be read
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Post by Tim on Aug 13, 2009 10:05:33 GMT -6
Yeah. That one's ticking me off because it doesn't want to cooperate. Working on it.
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Post by Crom Cruach on Aug 20, 2009 5:29:26 GMT -6
We recently lost a town, but I can still access the town's office, and actually use it. I don't think this is supposed to happen. By the way, you can now find cloaks in Maradon's shop, courtesy of former rulers Celtia (sig )
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Post by Tim on Aug 20, 2009 8:27:23 GMT -6
You can access the Clan Office, or you can access the Town Hall? Clan Office you should still be able to access, as you don't need to be the ruler of a town to have a shop there, you just need to have a clan score of 100 or more in that town. Town Hall (where dice game settings and town announcements are made) you shouldn't be able to access.
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Post by Crom Cruach on Aug 20, 2009 9:50:36 GMT -6
I was confusing the 2 things!
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Post by Crom Cruach on Sept 3, 2009 12:38:40 GMT -6
typing error: "sends a well place strike" a -d is missing
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Post by Tim on Sept 3, 2009 14:26:52 GMT -6
LOL! That one's got to have been in for 3 versions now and no one's notice(d). Good catch, Crom!
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